HOW Design Conference

Tuesday, May 13

10:15 am – 12:30 pm


Off the Page, Into the Wild: Designing for the Internet of Things

Ballroom B   Level 3

Attend this session for a set of quick and dirty storytelling and prototyping methods for cross-screen and cross-device interactive design. Drawing from influences as varied as reality TV, automatic writing, artificial intelligence, and improv, David Sherwin will show you how to work individually and with multidisciplinary teams to:

  • Target unique user needs and tasks with a story-first approach
  • Rapidly ideate around those needs and tasks using unique methods that range from text and photo prompts to prototyping with your phone’s camera
  • Capture, evaluate, and iterate on provisional artifacts and scenarios
  • Understand when to shift from low-fidelity prototypes to full-on technology simulations and prototypes

This workshop draws from David’s experience in teaching storytelling in user-experience design at California College of the Arts and in his ongoing work in exploratory research and design with cross-disciplinary teams at frog. You’ll go home with a cheat sheet of storytelling methods and examples you can bring directly into your studio practice.

3 Main Take-Aways:
  1. Learn about the “internet of things,” and in what ways designers are inventing its future
  2. Discover processes you can use to design for devices that are part of the “internet of things”
  3. Find ways to present your design ideas in this new medium for your clients
Add session to Favorites David SherwinSpeakerJennifer DunnamSpeaker